Dual-Blader

Dual-Bladers are known for their quick, flashy attacks and stealthy maneuvers. Their signature two weapons accompanied by numerous attack bonuses give them a tremendous damage output that not only makes them one of the easier classes to level, but also makes them useful in high-level bossing. They also have high avoidability, the highest dodge rate compared to the rest of the classes and many of their skills possess invincibility frames, making them virtually invincible.

They are able to use most bladed weapons, but are not limited to only using the same kind for both hands. It is an advantage to use one bigger sword and a smaller one for power and speed, but it may also pose as a disadvantage.

Races

 * All races are able to take up this class except Elves, Lyn, and Beast races.

Passive Skills

 * Dual-Wield - The user is able to equip two types of the same weapon, instead of just swords. [Level 30]
 * Critical Edge - The user's critical rate is increased by 40%. [Level 35]
 * Blood of the Dual-Blader - The user, adapts to bleeding a lot, and as such, takes half the damage from bleeding. [Level 40]
 * Rend - The user's damage increases by 1% for each hit landed on the opponent. The maximum is 50%. When it reaches 50%, the damage instead increases by 75%. [Level 45]
 * Tranquil Sword - The user's cooldowns decrease by one turn. [Level 50]
 * Heart of the Sword - The strength of the user increases by 200. [Level 55]
 * Holy Sword - The user's weapon gains an holy property, and every 4 hits deals bonus light damage. [Level 60]
 * Sanguine Blade - The user drains the opponents HP with each hit. [Level 65]
 * Sword Mastery: Alpha - The user sometimes turns ethereal while attacking. This has a 20% chance, and causes all attacks to miss. Lasts for 2 turns. [Level 70]
 * Triplestrike - The user's combat skills are activated three times in a row. The cooldown is increased by 50%. [Level 70]

Active Skills

 * Combo Slice - The user swings his swords rapidly, and in succession of each other, the final attack launches the enemy away. (Cooldown: 2 turns after 2 uses) [Level 10]
 * Combo Dice - The user unleashes rapid spinning attacks, and the final spin attack launches the enemy away. [Level 10] (Cooldown: 2 turns after 2 uses)
 * Blitz Strike - The user first unleashes a spinning attack, then launches the enemy into the air, chasing after them with a thrust to the face of the sword. [Level 15] (Cooldown: 2 turns after 2 uses)
 * Aerial Slam - The user swings his swords upwards, launching the enemy, then teleports above them, swinging them downwards into the ground. [Level 20] (Cooldown: 3 turns)
 * Brandished Sword - The user swings the swords into the ground, using the friction from the ground and the sword, swings a blast of flames towards the enemy, the scorching heat is enough to burn the enemies. Inflicts burn status ailment. [Level 25] (Cooldown: 4 turns)
 * Sword of KIngs - The user thrusts one sword into the ground. Then, under the opponent, swords begin to fly up. They float in midair, then spin around the opponent's head, and stab downwards into them. [Level 30] (Cooldown: 5 turns)
 * Sever - The user swings both swords forward at the opponent, and the slices multiply to five times from each sword. Each hit does neutral damage and inflicts bleed ailments. [Level 35] (Cooldown: 10 turns)
 * Raging Weapon - The user's swords fly out of their hands and uncontrollably spin and slice and dice at the opponent. Each hit deals low damage, but can accumulate to massive damage. [Level 40] (Cooldown: 15 turns)
 * Mass Raid - The user's swords multiply and shoot outwards towards the opponents like a shuriken. It hits them multiple times then teleport back into your hands. [Level 40] (Cooldown: 10 turns)
 * Final Strike - The user can chain their skills infinitely. Their Stamina and MP will drain to 0 after a while. This also lets them teleport infront of the targets. [Level 50] (Duration: 5 turns) (Cooldown: 20 turns)

Stat Curve
The Dual-Blader is interesting. They focus on mainly Stamina and HP, then strength and speed, and finally the rest.